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Just perhaps... |
Then there are those shots that fall right inbetween. They're short, but might be missing a crucial element like a background or some minor animation that has to be done from scratch.
Making stuff from scratch is one thing, but making stuff from scratch that also has to be consistent with a visually sophisticated work that is not your own is a whole other bag o' kippers. Like life drawing, it's not enough to just recreate what you see. You have to interpret it from all angles.
This is one of those shots...
In a nutshell, the sequence is a quick zoom from a wide shot of a prison door to a tight shot of a barred window. ZigZag's hungry pet vulture, Phido, is peering in with one sinister yellow eye. No finished footage of this shot as intended exists. All we have to go on from the workprint is a pencil test of abysmal fidelity.
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Phido peeping in.
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Dem bedroom eyes. |

The colors of the pieces were often inconsistent, and some chunks were just unobtainable (I originally typed "ungettable", which I swear is a word, but Webster's says it isn't). A crapload of stamp-tooling and color correcting later, I manage to recreate the background plate and then some.
While this is great for the wide shot, the resolution ain't gonna cut it for a close-up. A detailed close-up of the window had to be made too. So I made one.
It's tricky business making an image with such a low pixel density look good enough for an HD remaster. Garrett was very pleased with the final results, and I can't wait to see the shot fully animated.
Hours of hard work for a shot that will ultimately be about three seconds long. Welcome to film, asshole.
Amazing work!
ReplyDeleteI would like to see a
documentary about the
"restoration and recreation"
of "The thief and the cobbler".
Hard work but also great work
ReplyDeleteAmazing and astonishing